Hello, I'm Parminder Singh
I am a senior 3D computational graphics engineer at Continental Automotive, Singapore. I also works as a part-time freelancer. I have worked in the fields of network simulations, geomodeling, navigation, automotive, and infotainment systems. My research interests include GPU-based real-time rendering, geospatial terrain rendering, screen-spaced techniques, real-time dynamic shadows, scientific visualization, scene graphs, and anti-aliasing techniques.
I am an OpenGL ES trainer and a member of the Khronos Group. I loves to take up challenges related to real-time rendering. My current research and work includes futuristic implementation for next-generation graphics engines in the automobile domain in order to create stunning data, user interface, and visualization effects (merging 2D and 3D concepts). My hobbies include cooking, traveling, sharing knowledge, and exploring the possibilities of applied physics and mathematics.