Textures and Mapping Techniques

UV Mapping. ETC2 Compression. Texture Units. Multi-Texture. Cube Mapping. Environment Mapping. Reflection. Refraction. FBO. Renter-To-Texture. Off-Screen Rendering Displacement Mapping. Normal Mapping. Bump Mapping.

Texturing
Texture Coordinates
Mapping Techniques
Drawing

Font Rendering

 Shaping. Ligatures. Re-Ordering. Positioning. Thai. Latin. Gurmukhi. Tamil. Arabic. Baking. Text-Animation. Font Face. Internationalization. Localization. Harfbuzz. HUD. Glyph Metric. Texture Atlas. Font. Free Type Project.

Font
Localization
HUD
Text Animation

Postscreen Processing and Image Effects

Edge Detection. Sobel Operator. Blur. Gaussian Filter. Glow Effect. Bloom Effect. Cartoon Shading. Quantization. Emboss Shading. Gray Scale. CMYK Conversion. Fish-Eye Effect. Barrel Distortion. Binocular View. Procedural Texturing. Twirl Effect. Sphere illusion. Textured Quadrilateral. 

Image Processing
Scene Effects
FBO Techniques
Processing Techinques

Dive into OpenGL ES 3.0.

Over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challenges.

NEW FEATURES

Bundled with new features and optimization in OpenGL ES 3.0

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Learn through easy-to-follow real-time rendering concepts

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